Lost Ark: The first patch in the West will focus on improving the user experience

Lost Ark is being one of the games of the moment and with his arrival at the western lands have given a huge blow on the table. But as expected, all arrival always reaches imperfections as it happened with other bombs as the case of New World, although this is already seen for judgment. That is why Smilegate and Amazon Game Studios have been put to work to launch the first official patch of the MMORPG in the West, including usual changes that most players had and that will facilitate the experience of our trip by archeia.

Summary of Lost Ark patch

  • A problem has been solved by which the reimbursements ** of real crystals could be stuck when using currency exchange on any of the servers
  • The connection of the store and the problems of inventory of some of the products has been improved
  • A problem has been solved by which the schedule of the Procyon compass ** could show an incorrect time for the adventure islands

Lost Ark - Wish I Knew Sooner | Tips, Tricks, & Game Knowledge for New Players * A problem has been solved when dying the appearance of the North Legislator in any subclass of Guerrero prevented the appearance from being corrected correctly * A problem has been solved by which emoticons were like text when two players with different language configurations spoke in the same room * A problem with DX11 has been solved in which the scale of the user interface was decompensated after making changes from native resolutions. For example, if you have a 2k screen and you went down the resolution not everything was decolored by itself * A problem has been solved by which players could receive expulsions of the game while playing in the Central Europe region * A preliminary work has been launched to open a new region of Seuropa servers **, called Europe West. Once the maintenance is completed, a region selection tab can be possible even if the servers are not available immediately

As you can see in these changes, are currently focused on the game experience , connectivity and performance that anything else related to metajuego since the main objective of these first weeks will be that players feel what More comfortable as possible when playing, regardless of whether your character is broken or not.

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